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About The Future
At present, the current version of CCRPG being planned is a compromise between the long-term future vision of CCRPG and current playability. The future version will have no limits to its potential, and is intended to be the most realistic, rewarding, and dynamic country simulator out there. The game will run on an entirely free market economic engine and follow the logic of the Austrian School of Economics.
The current IV planned to be released may be "realistic" and "dynamic," however it pales in comparison to the future version, and necessarily makes false and unrealistic assumptions about the real world in order to be playable and fun. Among those assumptions are:
- That all assets and economic activities come under the control of the state.
- That the player is able to micromanage all aspects of the country as a godlike figure, roleplaying as government officials, private citizens, and private companies simultaneously.
- That there is no private sector or individual action.
The future version will have no such limitations. Instead of being a top-down established game, it will be a bottom up spontaneously emergent game.
More information to be updated.